Velocity Gaming secures INR 12 lakh prize money and 60 Challenger Points, advancing to Split 2 | Revenant Xspark’s Azys named MVP, leading all players with 329 eliminations.
Revenant XSpark, Orangutan, Reckoning Esports, S8UL Esports and Global Esports also qualify | AURA and Asterisk relegated
Split 1 amassed over 10M views across digital platforms, featured 130+ creator watch parties, and saw a giveaway of 24,000 VALORANT Points
New Delhi, April 07, 2025: Velocity Gaming has emerged as the winner of OMEN VALORANT Challengers South Asia 2025 Split 1. Having battled its way in through the VCSA qualifiers, Velocity Gaming delivered a commanding performance in Split 1, finishing the stage undefeated. Organised by NODWIN Gaming, a leader in South Asia’s esports and gaming ecosystem, in collaboration with Riot Games, creator of the global sensation VALORANT, Split 1 took place from March 4 to March 21, 2025. This year’s edition brought a revamped structure, boasting a total of INR 1.13 crore prize pool.
OMEN VCSA 2025 introduced a structured pathway for aspiring teams through VCSA qualifiers, allowing talent from across South Asia to compete for a spot in the main tournament. A revamped point system has further heightened the stakes, making every match crucial in the race toward the season’s final standings.
OMEN VCSA 2025 Split 1 roundup
- Split 1 featured six invited teams – Asterisk, Global Esports, Orangutan, Reckoning Esports, S8UL Esports, and Revenant XSpark, alongside two teams that qualified through the VCSA Qualifiers, Velocity Gamingand AURA.
- Velocity Gaming dominated the competition, winning all seven of their matches in the single round-robin format and securing INR 12 lakh in prize money along with 60 Challenger Points.
- Revenant Xspark finished second, earning INR 6.4 lakhand 50 Challenger Points, thanks to standout performances, particularly from their MVP, Azis Nandang (Azys), who recorded a tournament-high 329 finishes.
- Orangutan secured third place, collecting 40 Challenger Points, while Reckoning Esports finished fourth, accumulating 35 Challenger Points.
- S8UL Esports and Global Esports rounded out the top six, earning 30 and 25 Challenger Points, respectively
- All top six teams have qualified for Split 2.
- AURA and Asterisk finished in the bottom two, meaning they will have to fight for their return through the promotion-relegation phase.
- The tournament saw massive digital engagement, with over 10 million views, 130+ creator watch parties including streams on channels of top creators like 8bit Binks69, TbOne, Revenant XSpark, SID, Psy Gaming, and SkRossi,as well as emerging talents such as Universe Plays, Wiggle7FTW, GE MiokeN, Looteriya Gaming, MoonVLR, and Swagsy Slays—and a giveaway of 24,000 VP, solidifying the growing popularity of VALORANT in South Asia.
From the winning team captain and organizers
Lordbathura of Velocity Gaming:
“Coming from the qualifiers and making it all the way to the top in Split 1 is an incredible achievement for our team. It wasn’t an easy road, but our hard work, preparation, and trust in each other paid off. Winning all seven matches proves that we belong at this level, and we’re ready to take on even bigger challenges in the upcoming splits.”
What’s Next?
- Split 2 begins in May, featuring the top six teams from Split 1 along with two new teams from the promotion-relegation phase.
- AURA and Asterisk will compete with two other teams in the promotion-relegation phase.
- Teams will continue battling for Challenger Points and a shot at VCT Ascension Pacific 2025.
An Invitation to the Community
NODWIN Gaming and Riot Games invite fans, athletes, and esports enthusiasts across the region to join the action-packed journey of the OMEN VALORANT Challengers South Asia 2025. With three adrenaline-fueled splits leading to a spot at VCT Ascension Pacific 2025, this year’s tournament is set to redefine South Asia’s VALORANT esports landscape.
Together, NODWIN Gaming and Riot Games are committed to empowering the overall esports ecosystem in South Asia, providing a platform for talent to rise, legends to thrive, and fans to unite in celebration of the spirit of esports brilliance.
Check out the thrilling broadcast of the VCSA 2025 on the following links :-
Hindi and English broadcast on NODWIN Gaming’s Official YouTube Channel
Hindi Broadcast on NODWIN Gaming’s Official Facebook Page
About NODWIN Gaming:
NODWIN Gaming, a material and independent subsidiary of Nazara Technologies Ltd. (BSE: NAZARA), holds a significant position in the global gaming and esports industry as a leader in emerging markets. NODWIN Gaming is valued at $410M USD (INR 3,441Cr) as of November, 2024. Since its inception in 2014 by Akshat Rathee and Gautam Virk, NODWIN has established a global presence in regions such as South Asia, Singapore, the Middle East, and Turkey. The company’s business centres around building and monetising gaming and esports IPs such as Leagues, Tournaments, Reality shows. It engages with professional esports athletes, teams and content creators. Notable investors include Nazara, KRAFTON Inc, Sony Group Corporation and JetSynthesys.
A key focus for NODWIN Gaming is the expertise in the mobile gaming and esports sector, where it has established a dominant position worldwide. By catering to the youth demographic, NODWIN is expanding its Total Addressable Market (TAM) by becoming increasingly relevant in the rapidly evolving digital entertainment landscape. Their diverse range of intellectual properties that engages the youth spans esports, gaming, pop culture, music, and comedy. This strategic expansion and cultivation of new intellectual properties are crucial to NODWIN’s aim of maintaining a significant role in the global gaming esports Arena.
For more information, visit www.nodwingaming.com
About Riot Games:
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. Founded by Brandon Beck and Marc Merrill, and led by CEO Dylan Jadeja, Riot is headquartered in Los Angeles, United States, and has 4,500+ Rioters in 20+ offices worldwide. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.
VALORANT is a competitive 5v5 character-based tactical shooter for the PC developed by Riot Games. VALORANT is a precise and lethal multiplayer game with high-fidelity gunplay, a diverse arsenal of guns, agents with unique abilities, and competitively tuned maps for thousands of hours of play.
VALORANT is a free-to-play game and optimized to perform on a wide variety of PC hardware, allowing for a global audience to compete. Demonstrated by the game’s best-in-class game server quality, global infrastructure, and proprietary anti-cheat technology, Riot Games is committed to preserving the core tenets of the tactical shooter genre and upholding the competitive integrity of the gameplay experience.